This is 100% me during a zombie apocalypse. The audio was a bit loud and I've got jumpscared but a great idea and loved how you indicated the "panic" mode by using audio.
Suprisingly fun! Because the core gameplay is quite simple (just the mouse) you can kinda relax and focus on blowing zombies up. Obviously lacking in art/audio but deadlines!
The audio is REALLY loud, and in the wrong places. The art has no style, and often conflicts other objects. A volume slider and a proper set of tiles is an easy and simple way to fix both of them. Also, one of the guns has such high recoil and speed that it basically acts as an overpowered killer and get away.
It is fun, but I'm not sure it is in a good way. It's like a mobile game, and that has positives and negatives. Good job at this game jam, and I really hope that you can do something great next year!
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This is 100% me during a zombie apocalypse. The audio was a bit loud and I've got jumpscared but a great idea and loved how you indicated the "panic" mode by using audio.
Fun concept, loved how the audio makes it really clear what is going on.
Could use some tuning on spawning. I once spent almost a minute scrolling around looking for zombies to kill. Has some very awkwardly slow moments.
Suprisingly fun! Because the core gameplay is quite simple (just the mouse) you can kinda relax and focus on blowing zombies up. Obviously lacking in art/audio but deadlines!
Good job
Yes, it is fun, but it could be more fun.
The audio is REALLY loud, and in the wrong places. The art has no style, and often conflicts other objects. A volume slider and a proper set of tiles is an easy and simple way to fix both of them. Also, one of the guns has such high recoil and speed that it basically acts as an overpowered killer and get away.
It is fun, but I'm not sure it is in a good way. It's like a mobile game, and that has positives and negatives. Good job at this game jam, and I really hope that you can do something great next year!